vkd3d-shader/hlsl: Implement the GatherCmp() methods.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2024-12-14 14:11:46 +01:00
committed by Henri Verbeet
parent fd8bcc188f
commit f09ac4959e
Notes: Henri Verbeet 2024-12-18 17:38:58 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1309
5 changed files with 171 additions and 59 deletions

View File

@@ -13,7 +13,7 @@ size (2d, 3, 3)
0.4 0.1 0.0
0.5 0.0 0.2
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -23,10 +23,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 1.0, 0.0, 0.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -36,10 +36,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 0.0, 0.0, 1.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -49,10 +49,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 1.0, 0.0, 0.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -62,10 +62,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 1.0, 0.0, 0.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -75,10 +75,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 1.0, 0.0, 0.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -88,10 +88,10 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(1.0, 0.0, 0.0, 0.0)
[pixel shader todo]
[pixel shader]
SamplerComparisonState s;
Texture2D t;
@@ -101,5 +101,5 @@ float4 main() : sv_target
}
[test]
todo(sm<6) draw quad
todo(msl | glsl) draw quad
probe (0, 0) rgba(0.0, 0.0, 0.0, 1.0)