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vkd3d-shader/hlsl: Implement the GatherCmp() methods.
This commit is contained in:
committed by
Henri Verbeet
parent
fd8bcc188f
commit
f09ac4959e
Notes:
Henri Verbeet
2024-12-18 17:38:58 +01:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1309
@@ -2949,6 +2949,10 @@ static bool lower_combined_samples(struct hlsl_ctx *ctx, struct hlsl_ir_node *in
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case HLSL_RESOURCE_GATHER_GREEN:
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case HLSL_RESOURCE_GATHER_BLUE:
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case HLSL_RESOURCE_GATHER_ALPHA:
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case HLSL_RESOURCE_GATHER_CMP_RED:
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case HLSL_RESOURCE_GATHER_CMP_GREEN:
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case HLSL_RESOURCE_GATHER_CMP_BLUE:
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case HLSL_RESOURCE_GATHER_CMP_ALPHA:
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case HLSL_RESOURCE_RESINFO:
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case HLSL_RESOURCE_SAMPLE_CMP:
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case HLSL_RESOURCE_SAMPLE_CMP_LZ:
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@@ -9596,18 +9600,18 @@ static bool sm4_generate_vsir_instr_sample(struct hlsl_ctx *ctx,
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}
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static bool sm4_generate_vsir_instr_gather(struct hlsl_ctx *ctx, struct vsir_program *program,
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const struct hlsl_ir_resource_load *load, uint32_t swizzle)
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const struct hlsl_ir_resource_load *load, uint32_t swizzle, bool compare)
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{
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const struct vkd3d_shader_version *version = &program->shader_version;
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const struct hlsl_ir_node *texel_offset = load->texel_offset.node;
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const struct hlsl_ir_node *coords = load->coords.node;
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const struct hlsl_deref *resource = &load->resource;
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enum vkd3d_shader_opcode opcode = VKD3DSIH_GATHER4;
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const struct hlsl_deref *sampler = &load->sampler;
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const struct hlsl_ir_node *instr = &load->node;
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unsigned int src_count = 3, current_arg = 0;
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struct vkd3d_shader_instruction *ins;
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enum vkd3d_shader_opcode opcode;
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opcode = VKD3DSIH_GATHER4;
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if (texel_offset && !sm4_generate_vsir_validate_texel_offset_aoffimmi(texel_offset))
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{
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if (!vkd3d_shader_ver_ge(version, 5, 0))
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@@ -9617,50 +9621,40 @@ static bool sm4_generate_vsir_instr_gather(struct hlsl_ctx *ctx, struct vsir_pro
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return false;
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}
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opcode = VKD3DSIH_GATHER4_PO;
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++src_count;
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}
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if (opcode == VKD3DSIH_GATHER4)
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if (compare)
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{
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, opcode, 1, 3)))
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return false;
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opcode = opcode == VKD3DSIH_GATHER4 ? VKD3DSIH_GATHER4_C : VKD3DSIH_GATHER4_PO_C;
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++src_count;
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}
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vsir_dst_from_hlsl_node(&ins->dst[0], ctx, instr);
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vsir_src_from_hlsl_node(&ins->src[0], ctx, coords, VKD3DSP_WRITEMASK_ALL);
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, opcode, 1, src_count)))
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return false;
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vsir_dst_from_hlsl_node(&ins->dst[0], ctx, instr);
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vsir_src_from_hlsl_node(&ins->src[current_arg++], ctx, coords, VKD3DSP_WRITEMASK_ALL);
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if (opcode == VKD3DSIH_GATHER4_PO || opcode == VKD3DSIH_GATHER4_PO_C)
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vsir_src_from_hlsl_node(&ins->src[current_arg++], ctx, texel_offset, VKD3DSP_WRITEMASK_ALL);
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else
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sm4_generate_vsir_encode_texel_offset_as_aoffimmi(ins, texel_offset);
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[1], resource, ins->dst[0].write_mask, &instr->loc))
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return false;
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[current_arg++], resource, ins->dst[0].write_mask, &instr->loc))
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return false;
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[2], sampler, VKD3DSP_WRITEMASK_ALL, &instr->loc))
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return false;
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ins->src[2].reg.dimension = VSIR_DIMENSION_VEC4;
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ins->src[2].swizzle = swizzle;
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}
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else if (opcode == VKD3DSIH_GATHER4_PO)
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{
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if (!(ins = generate_vsir_add_program_instruction(ctx, program, &instr->loc, opcode, 1, 4)))
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return false;
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[current_arg], sampler, VKD3DSP_WRITEMASK_ALL, &instr->loc))
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return false;
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ins->src[current_arg].reg.dimension = VSIR_DIMENSION_VEC4;
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ins->src[current_arg].swizzle = swizzle;
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current_arg++;
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vsir_dst_from_hlsl_node(&ins->dst[0], ctx, instr);
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vsir_src_from_hlsl_node(&ins->src[0], ctx, coords, VKD3DSP_WRITEMASK_ALL);
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vsir_src_from_hlsl_node(&ins->src[1], ctx, texel_offset, VKD3DSP_WRITEMASK_ALL);
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if (compare)
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vsir_src_from_hlsl_node(&ins->src[current_arg++], ctx, load->cmp.node, VKD3DSP_WRITEMASK_0);
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[2], resource, ins->dst[0].write_mask, &instr->loc))
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return false;
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if (!sm4_generate_vsir_init_src_param_from_deref(ctx, program,
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&ins->src[3], sampler, VKD3DSP_WRITEMASK_ALL, &instr->loc))
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return false;
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ins->src[3].reg.dimension = VSIR_DIMENSION_VEC4;
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ins->src[3].swizzle = swizzle;
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}
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else
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{
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vkd3d_unreachable();
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}
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return true;
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}
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@@ -9723,6 +9717,32 @@ static bool sm4_generate_vsir_instr_resinfo(struct hlsl_ctx *ctx,
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return true;
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}
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static uint32_t get_gather_swizzle(enum hlsl_resource_load_type type)
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{
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switch (type)
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{
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case HLSL_RESOURCE_GATHER_RED:
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case HLSL_RESOURCE_GATHER_CMP_RED:
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return VKD3D_SHADER_SWIZZLE(X, X, X, X);
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case HLSL_RESOURCE_GATHER_GREEN:
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case HLSL_RESOURCE_GATHER_CMP_GREEN:
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return VKD3D_SHADER_SWIZZLE(Y, Y, Y, Y);
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case HLSL_RESOURCE_GATHER_BLUE:
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case HLSL_RESOURCE_GATHER_CMP_BLUE:
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return VKD3D_SHADER_SWIZZLE(Z, Z, Z, Z);
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case HLSL_RESOURCE_GATHER_ALPHA:
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case HLSL_RESOURCE_GATHER_CMP_ALPHA:
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return VKD3D_SHADER_SWIZZLE(W, W, W, W);
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default:
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return 0;
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}
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return 0;
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}
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static bool sm4_generate_vsir_instr_resource_load(struct hlsl_ctx *ctx,
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struct vsir_program *program, const struct hlsl_ir_resource_load *load)
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{
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@@ -9754,16 +9774,16 @@ static bool sm4_generate_vsir_instr_resource_load(struct hlsl_ctx *ctx,
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return sm4_generate_vsir_instr_sample(ctx, program, load);
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case HLSL_RESOURCE_GATHER_RED:
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return sm4_generate_vsir_instr_gather(ctx, program, load, VKD3D_SHADER_SWIZZLE(X, X, X, X));
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case HLSL_RESOURCE_GATHER_GREEN:
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return sm4_generate_vsir_instr_gather(ctx, program, load, VKD3D_SHADER_SWIZZLE(Y, Y, Y, Y));
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case HLSL_RESOURCE_GATHER_BLUE:
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return sm4_generate_vsir_instr_gather(ctx, program, load, VKD3D_SHADER_SWIZZLE(Z, Z, Z, Z));
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case HLSL_RESOURCE_GATHER_ALPHA:
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return sm4_generate_vsir_instr_gather(ctx, program, load, VKD3D_SHADER_SWIZZLE(W, W, W, W));
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return sm4_generate_vsir_instr_gather(ctx, program, load, get_gather_swizzle(load->load_type), false);
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case HLSL_RESOURCE_GATHER_CMP_RED:
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case HLSL_RESOURCE_GATHER_CMP_GREEN:
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case HLSL_RESOURCE_GATHER_CMP_BLUE:
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case HLSL_RESOURCE_GATHER_CMP_ALPHA:
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return sm4_generate_vsir_instr_gather(ctx, program, load, get_gather_swizzle(load->load_type), true);
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case HLSL_RESOURCE_SAMPLE_INFO:
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return sm4_generate_vsir_instr_sample_info(ctx, program, load);
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