vkd3d-shader/hlsl: Implement the GatherCmp() methods.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2024-12-14 14:11:46 +01:00
committed by Henri Verbeet
parent fd8bcc188f
commit f09ac4959e
Notes: Henri Verbeet 2024-12-18 17:38:58 +01:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1309
5 changed files with 171 additions and 59 deletions

View File

@@ -861,6 +861,10 @@ enum hlsl_resource_load_type
HLSL_RESOURCE_GATHER_GREEN,
HLSL_RESOURCE_GATHER_BLUE,
HLSL_RESOURCE_GATHER_ALPHA,
HLSL_RESOURCE_GATHER_CMP_RED,
HLSL_RESOURCE_GATHER_CMP_GREEN,
HLSL_RESOURCE_GATHER_CMP_BLUE,
HLSL_RESOURCE_GATHER_CMP_ALPHA,
HLSL_RESOURCE_SAMPLE_INFO,
HLSL_RESOURCE_RESINFO,
};