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vkd3d-shader: Remove explicit newlines from hlsl_fixme() messages.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Alexandre Julliard
parent
b5ac6ac636
commit
f090d1e80d
Notes:
Alexandre Julliard
2024-05-23 23:24:14 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/881
@@ -2988,7 +2988,7 @@ static bool lower_ternary(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, stru
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if (cond->data_type->class > HLSL_CLASS_VECTOR || instr->data_type->class > HLSL_CLASS_VECTOR)
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{
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hlsl_fixme(ctx, &instr->loc, "Lower ternary of type other than scalar or vector.\n");
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hlsl_fixme(ctx, &instr->loc, "Lower ternary of type other than scalar or vector.");
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return false;
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}
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