vkd3d-shader/hlsl: Validate and record InputPatch/OutputPatch types.

This commit is contained in:
Shaun Ren
2025-01-20 15:39:31 -05:00
committed by Henri Verbeet
parent f4d5e05d96
commit f064a4022a
Notes: Henri Verbeet 2025-01-29 18:04:29 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1355
4 changed files with 141 additions and 5 deletions

View File

@@ -166,6 +166,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_INVALID_PARTITIONING = 5038,
VKD3D_SHADER_ERROR_HLSL_MISPLACED_SAMPLER_STATE = 5039,
VKD3D_SHADER_ERROR_HLSL_AMBIGUOUS_CALL = 5040,
VKD3D_SHADER_ERROR_HLSL_DUPLICATE_PATCH = 5041,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,