tests/hlsl: Add tests for unorm and snorm buffer SRVs.

This commit is contained in:
Henri Verbeet
2025-10-14 20:56:47 +02:00
parent 808191eb8e
commit f02c0e9be8
Notes: Henri Verbeet 2025-10-15 13:00:34 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1781

View File

@@ -43,6 +43,29 @@ uniform 4 float4 1000 2000 3000 4000
draw quad
probe (0, 0) rgba (4000.0, 8.0, 9.0, 10.0)
[pixel shader]
Buffer<snorm float4> buffer;
float4 main() : sv_target
{
return buffer[1];
}
[test]
todo(!msl) draw quad
probe (0, 0) f32(4.0, 5.0, 6.0, 7.0)
[pixel shader]
Buffer<unorm float4> buffer;
float4 main() : sv_target
{
return buffer[2];
}
[test]
todo(!msl) draw quad
probe (0, 0) f32(8.0, 9.0, 10.0, 11.0)
[srv 0]
size (2d, 1, 1)