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tests: Use SM1-compatible uniform layouts in shader tests.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
9bbce56dad
commit
efd9e9e990
@@ -1,7 +1,7 @@
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[pixel shader]
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float4 main(uniform float2 u, uniform float2 v) : sv_target
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float4 main(uniform float4 u) : sv_target
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{
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return float4(pow(u.y, 3), pow(u, v), pow(0.5, v.y));
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return float4(pow(u.y, 3), pow(u.xy, u.zw), pow(0.5, u.w));
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}
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[test]
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