vkd3d-shader/hlsl: Parse rasteriser-ordered view types.

This commit is contained in:
Evan Tang
2023-10-12 12:32:02 -05:00
committed by Alexandre Julliard
parent e3ed5ac77e
commit ee867bd470
Notes: Alexandre Julliard 2024-02-15 23:59:27 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/652
8 changed files with 130 additions and 69 deletions

View File

@@ -106,6 +106,13 @@ packoffset {return KW_PACKOFFSET; }
pass {return KW_PASS; }
PixelShader {return KW_PIXELSHADER; }
precise {return KW_PRECISE; }
RasterizerOrderedBuffer {return KW_RASTERIZERORDEREDBUFFER; }
RasterizerOrderedStructuredBuffer {return KW_RASTERIZERORDEREDSTRUCTUREDBUFFER; }
RasterizerOrderedTexture1D {return KW_RASTERIZERORDEREDTEXTURE1D; }
RasterizerOrderedTexture1DArray {return KW_RASTERIZERORDEREDTEXTURE1DARRAY; }
RasterizerOrderedTexture2D {return KW_RASTERIZERORDEREDTEXTURE2D; }
RasterizerOrderedTexture2DArray {return KW_RASTERIZERORDEREDTEXTURE2DARRAY; }
RasterizerOrderedTexture3D {return KW_RASTERIZERORDEREDTEXTURE3D; }
RasterizerState {return KW_RASTERIZERSTATE; }
register {return KW_REGISTER; }
RenderTargetView {return KW_RENDERTARGETVIEW; }