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vkd3d-shader/hlsl: Fold x * 1 identities.
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Alexandre Julliard
2024-04-30 23:13:01 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Zebediah Figura (@zfigura) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/809
@ -1430,6 +1430,40 @@ static bool constant_is_zero(struct hlsl_ir_constant *const_arg)
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return true;
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return true;
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}
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}
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static bool constant_is_one(struct hlsl_ir_constant *const_arg)
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{
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struct hlsl_type *data_type = const_arg->node.data_type;
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unsigned int k;
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for (k = 0; k < data_type->dimx; ++k)
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{
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switch (data_type->base_type)
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{
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case HLSL_TYPE_FLOAT:
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case HLSL_TYPE_HALF:
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if (const_arg->value.u[k].f != 1.0f)
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return false;
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break;
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case HLSL_TYPE_DOUBLE:
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if (const_arg->value.u[k].d != 1.0)
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return false;
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break;
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case HLSL_TYPE_UINT:
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case HLSL_TYPE_INT:
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case HLSL_TYPE_BOOL:
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if (const_arg->value.u[k].u != 1)
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return false;
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break;
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default:
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return false;
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}
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}
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return true;
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}
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bool hlsl_fold_constant_identities(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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bool hlsl_fold_constant_identities(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
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{
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{
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struct hlsl_ir_constant *const_arg = NULL;
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struct hlsl_ir_constant *const_arg = NULL;
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@ -1475,6 +1509,11 @@ bool hlsl_fold_constant_identities(struct hlsl_ctx *ctx, struct hlsl_ir_node *in
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res_node = mut_arg;
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res_node = mut_arg;
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break;
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break;
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case HLSL_OP2_MUL:
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if (constant_is_one(const_arg))
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res_node = mut_arg;
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break;
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default:
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default:
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break;
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break;
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}
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}
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