vkd3d-shader/ir: Check that LOCALTHREADINDEX registers have dimension VEC4.

Also fix the HLSL compiler and DXIL parser to emit them accordingly.
This commit is contained in:
Giovanni Mascellani
2025-07-18 18:42:17 +02:00
committed by Henri Verbeet
parent 61c46f95da
commit ee0447b973
Notes: Henri Verbeet 2025-07-21 12:36:12 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1629
3 changed files with 31 additions and 8 deletions

View File

@@ -2242,7 +2242,6 @@ bool shader_sm4_is_scalar_register(const struct vkd3d_shader_register *reg)
case VKD3DSPR_DEPTHOUTGE:
case VKD3DSPR_DEPTHOUTLE:
case VKD3DSPR_GSINSTID:
case VKD3DSPR_LOCALTHREADINDEX:
case VKD3DSPR_OUTPOINTID:
case VKD3DSPR_PRIMID:
case VKD3DSPR_SAMPLEMASK: