vkd3d-shader/hlsl: Support semantics for array types.

This commit is contained in:
Francisco Casas 2023-04-05 12:07:37 -04:00 committed by Alexandre Julliard
parent a488889494
commit edc72fdefc
Notes: Alexandre Julliard 2023-05-01 22:24:44 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/148
4 changed files with 133 additions and 92 deletions

View File

@ -209,6 +209,9 @@ struct hlsl_semantic
{
const char *name;
uint32_t index;
/* If the variable or field that stores this hlsl_semantic has already reported that it is missing. */
bool reported_missing;
};
/* A field within a struct type declaration, used in hlsl_type.e.fields. */

View File

@ -4753,7 +4753,7 @@ var_identifier:
colon_attribute:
%empty
{
$$.semantic.name = NULL;
$$.semantic = (struct hlsl_semantic){0};
$$.reg_reservation.reg_type = 0;
$$.reg_reservation.offset_type = 0;
}
@ -4765,12 +4765,12 @@ colon_attribute:
}
| register_opt
{
$$.semantic.name = NULL;
$$.semantic = (struct hlsl_semantic){0};
$$.reg_reservation = $1;
}
| packoffset_opt
{
$$.semantic.name = NULL;
$$.semantic = (struct hlsl_semantic){0};
$$.reg_reservation = $1;
}
@ -4783,6 +4783,7 @@ semantic:
;
$$.name = $2;
$$.index = atoi(p);
$$.reported_missing = false;
*p = 0;
}

View File

@ -221,8 +221,20 @@ static void prepend_uniform_copy(struct hlsl_ctx *ctx, struct list *instrs, stru
list_add_after(&load->node.entry, &store->node.entry);
}
static void validate_field_semantic(struct hlsl_ctx *ctx, struct hlsl_struct_field *field)
{
if (!field->semantic.name && hlsl_get_multiarray_element_type(field->type)->class <= HLSL_CLASS_LAST_NUMERIC
&& !field->semantic.reported_missing)
{
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
"Field '%s' is missing a semantic.", field->name);
field->semantic.reported_missing = true;
}
}
static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir_var *var,
struct hlsl_type *type, unsigned int modifiers, const struct hlsl_semantic *semantic, bool output)
struct hlsl_type *type, unsigned int modifiers, const struct hlsl_semantic *semantic,
uint32_t index, bool output)
{
struct hlsl_semantic new_semantic;
struct vkd3d_string_buffer *name;
@ -230,7 +242,7 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
if (!(name = hlsl_get_string_buffer(ctx)))
return NULL;
vkd3d_string_buffer_printf(name, "<%s-%s%u>", output ? "output" : "input", semantic->name, semantic->index);
vkd3d_string_buffer_printf(name, "<%s-%s%u>", output ? "output" : "input", semantic->name, index);
LIST_FOR_EACH_ENTRY(ext_var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
@ -246,7 +258,7 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
hlsl_release_string_buffer(ctx, name);
return NULL;
}
new_semantic.index = semantic->index;
new_semantic.index = index;
if (!(ext_var = hlsl_new_var(ctx, hlsl_strdup(ctx, name->buffer),
type, &var->loc, &new_semantic, modifiers, NULL)))
{
@ -267,10 +279,11 @@ static struct hlsl_ir_var *add_semantic_var(struct hlsl_ctx *ctx, struct hlsl_ir
}
static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
unsigned int modifiers, const struct hlsl_semantic *semantic)
unsigned int modifiers, const struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct hlsl_type *type = lhs->node.data_type, *vector_type;
struct hlsl_ir_var *var = lhs->src.var;
struct hlsl_ir_constant *c;
unsigned int i;
if (type->class > HLSL_CLASS_LAST_NUMERIC)
@ -280,22 +293,19 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
return;
hlsl_fixme(ctx, &var->loc, "Input semantics for type %s.", string->buffer);
hlsl_release_string_buffer(ctx, string);
return;
}
if (!semantic->name)
return;
vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
for (i = 0; i < hlsl_type_major_size(type); ++i)
{
struct hlsl_semantic semantic_copy = *semantic;
struct hlsl_ir_store *store;
struct hlsl_ir_constant *c;
struct hlsl_ir_var *input;
struct hlsl_ir_load *load;
semantic_copy.index = semantic->index + i;
if (!(input = add_semantic_var(ctx, var, vector_type, modifiers, &semantic_copy, false)))
if (!(input = add_semantic_var(ctx, var, vector_type, modifiers, semantic, semantic_index + i, false)))
return;
if (!(load = hlsl_new_var_load(ctx, input, &var->loc)))
@ -323,34 +333,50 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
}
}
static void prepend_input_struct_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs)
static void prepend_input_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *lhs,
unsigned int modifiers, const struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct hlsl_type *type = lhs->node.data_type;
struct hlsl_ir_var *var = lhs->src.var;
size_t i;
struct hlsl_ir_constant *c;
unsigned int i;
for (i = 0; i < type->e.record.field_count; ++i)
if (type->class == HLSL_CLASS_ARRAY || type->class == HLSL_CLASS_STRUCT)
{
const struct hlsl_struct_field *field = &type->e.record.fields[i];
struct hlsl_ir_load *field_load;
struct hlsl_ir_constant *c;
struct hlsl_ir_load *element_load;
struct hlsl_struct_field *field;
uint32_t elem_semantic_index;
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
return;
list_add_after(&lhs->node.entry, &c->node.entry);
for (i = 0; i < hlsl_type_element_count(type); ++i)
{
if (type->class == HLSL_CLASS_ARRAY)
{
elem_semantic_index = semantic_index
+ i * hlsl_type_get_array_element_reg_size(type->e.array.type, HLSL_REGSET_NUMERIC) / 4;
}
else
{
field = &type->e.record.fields[i];
validate_field_semantic(ctx, field);
semantic = &field->semantic;
elem_semantic_index = semantic->index;
}
/* This redundant load is expected to be deleted later by DCE. */
if (!(field_load = hlsl_new_load_index(ctx, &lhs->src, &c->node, &var->loc)))
return;
list_add_after(&c->node.entry, &field_load->node.entry);
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
return;
list_add_after(&lhs->node.entry, &c->node.entry);
if (field->type->class == HLSL_CLASS_STRUCT)
prepend_input_struct_copy(ctx, instrs, field_load);
else if (field->semantic.name)
prepend_input_copy(ctx, instrs, field_load, field->storage_modifiers, &field->semantic);
else
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
"Field '%s' is missing a semantic.", field->name);
/* This redundant load is expected to be deleted later by DCE. */
if (!(element_load = hlsl_new_load_index(ctx, &lhs->src, &c->node, &var->loc)))
return;
list_add_after(&c->node.entry, &element_load->node.entry);
prepend_input_copy_recurse(ctx, instrs, element_load, modifiers, semantic, elem_semantic_index);
}
}
else
{
prepend_input_copy(ctx, instrs, lhs, modifiers, semantic, semantic_index);
}
}
@ -365,17 +391,15 @@ static void prepend_input_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
return;
list_add_head(instrs, &load->node.entry);
if (var->data_type->class == HLSL_CLASS_STRUCT)
prepend_input_struct_copy(ctx, instrs, load);
else if (var->semantic.name)
prepend_input_copy(ctx, instrs, load, var->storage_modifiers, &var->semantic);
prepend_input_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
}
static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs,
unsigned int modifiers, const struct hlsl_semantic *semantic)
unsigned int modifiers, const struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct hlsl_type *type = rhs->node.data_type, *vector_type;
struct hlsl_ir_var *var = rhs->src.var;
struct hlsl_ir_constant *c;
unsigned int i;
if (type->class > HLSL_CLASS_LAST_NUMERIC)
@ -385,22 +409,19 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
return;
hlsl_fixme(ctx, &var->loc, "Output semantics for type %s.", string->buffer);
hlsl_release_string_buffer(ctx, string);
return;
}
if (!semantic->name)
return;
vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
for (i = 0; i < hlsl_type_major_size(type); ++i)
{
struct hlsl_semantic semantic_copy = *semantic;
struct hlsl_ir_store *store;
struct hlsl_ir_constant *c;
struct hlsl_ir_var *output;
struct hlsl_ir_load *load;
semantic_copy.index = semantic->index + i;
if (!(output = add_semantic_var(ctx, var, vector_type, modifiers, &semantic_copy, true)))
if (!(output = add_semantic_var(ctx, var, vector_type, modifiers, semantic, semantic_index + i, true)))
return;
if (type->class == HLSL_CLASS_MATRIX)
@ -428,34 +449,49 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
}
}
static void append_output_struct_copy(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs)
static void append_output_copy_recurse(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_load *rhs,
unsigned int modifiers, const struct hlsl_semantic *semantic, uint32_t semantic_index)
{
struct hlsl_type *type = rhs->node.data_type;
struct hlsl_ir_var *var = rhs->src.var;
size_t i;
struct hlsl_ir_constant *c;
unsigned int i;
for (i = 0; i < type->e.record.field_count; ++i)
if (type->class == HLSL_CLASS_ARRAY || type->class == HLSL_CLASS_STRUCT)
{
const struct hlsl_struct_field *field = &type->e.record.fields[i];
struct hlsl_ir_load *field_load;
struct hlsl_ir_constant *c;
struct hlsl_ir_load *element_load;
struct hlsl_struct_field *field;
uint32_t elem_semantic_index;
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
return;
list_add_tail(instrs, &c->node.entry);
for (i = 0; i < hlsl_type_element_count(type); ++i)
{
if (type->class == HLSL_CLASS_ARRAY)
{
elem_semantic_index = semantic_index
+ i * hlsl_type_get_array_element_reg_size(type->e.array.type, HLSL_REGSET_NUMERIC) / 4;
}
else
{
field = &type->e.record.fields[i];
validate_field_semantic(ctx, field);
semantic = &field->semantic;
elem_semantic_index = semantic->index;
}
/* This redundant load is expected to be deleted later by DCE. */
if (!(field_load = hlsl_new_load_index(ctx, &rhs->src, &c->node, &var->loc)))
return;
list_add_tail(instrs, &field_load->node.entry);
if (!(c = hlsl_new_uint_constant(ctx, i, &var->loc)))
return;
list_add_tail(instrs, &c->node.entry);
if (field->type->class == HLSL_CLASS_STRUCT)
append_output_struct_copy(ctx, instrs, field_load);
else if (field->semantic.name)
append_output_copy(ctx, instrs, field_load, field->storage_modifiers, &field->semantic);
else
hlsl_error(ctx, &field->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
"Field '%s' is missing a semantic.", field->name);
if (!(element_load = hlsl_new_load_index(ctx, &rhs->src, &c->node, &var->loc)))
return;
list_add_tail(instrs, &element_load->node.entry);
append_output_copy_recurse(ctx, instrs, element_load, modifiers, semantic, elem_semantic_index);
}
}
else
{
append_output_copy(ctx, instrs, rhs, modifiers, semantic, semantic_index);
}
}
@ -471,10 +507,7 @@ static void append_output_var_copy(struct hlsl_ctx *ctx, struct list *instrs, st
return;
list_add_tail(instrs, &load->node.entry);
if (var->data_type->class == HLSL_CLASS_STRUCT)
append_output_struct_copy(ctx, instrs, load);
else if (var->semantic.name)
append_output_copy(ctx, instrs, load, var->storage_modifiers, &var->semantic);
append_output_copy_recurse(ctx, instrs, load, var->storage_modifiers, &var->semantic, var->semantic.index);
}
static bool transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *),
@ -3492,15 +3525,19 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
{
var = entry_func->parameters.vars[i];
if (var->data_type->class == HLSL_CLASS_OBJECT || (var->storage_modifiers & HLSL_STORAGE_UNIFORM))
if (hlsl_type_is_resource(var->data_type) || (var->storage_modifiers & HLSL_STORAGE_UNIFORM))
{
prepend_uniform_copy(ctx, &body->instrs, var);
}
else
{
if (var->data_type->class != HLSL_CLASS_STRUCT && !var->semantic.name)
if (hlsl_get_multiarray_element_type(var->data_type)->class != HLSL_CLASS_STRUCT
&& !var->semantic.name)
{
hlsl_error(ctx, &var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
"Parameter \"%s\" is missing a semantic.", var->name);
var->semantic.reported_missing = true;
}
if (var->storage_modifiers & HLSL_STORAGE_IN)
prepend_input_var_copy(ctx, &body->instrs, var);

View File

@ -52,7 +52,7 @@ draw quad
probe (0, 0) rgba (0.2, 0.2, 0.2, 0.2)
[vertex shader todo]
[vertex shader]
void main(out float4 tex[4] : texcoord, inout float4 pos : sv_position)
{
tex[0] = float4(10.0, 11.0, 12.0, 13.0);
@ -71,7 +71,7 @@ float4 main(in float2 arr[2]) : sv_target
% Array elements with a semantic get successive indexes.
[pixel shader todo]
[pixel shader]
struct apple
{
float3 tp[4] : TEXCOORD0;
@ -83,12 +83,12 @@ float4 main(in apple a) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (10.0, 20.0, 30.0, 40.0)
draw quad
probe (0, 0) rgba (10.0, 20.0, 30.0, 40.0)
% Arrays of matrices get successive indexes.
[pixel shader todo]
[pixel shader]
struct apple
{
float4x2 tp[2] : TEXCOORD0;
@ -100,13 +100,13 @@ float4 main(in apple a) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (10.0, 11.0, 30.0, 31.0)
draw quad
probe (0, 0) rgba (10.0, 11.0, 30.0, 31.0)
% Arrays (even multi-dimensional) of struct elements are allowed. The fields in the different struct
% elements get the same indexes.
[pixel shader todo]
[pixel shader]
struct apple
{
float4 tc0 : TEXCOORD0;
@ -119,11 +119,11 @@ float4 main(in apple aps[2][2]) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (10.0, 10.0, 20.0, 20.0)
draw quad
probe (0, 0) rgba (10.0, 10.0, 20.0, 20.0)
[pixel shader todo]
[pixel shader]
struct apple
{
float4 tc0 : TEXCOORD0;
@ -141,8 +141,8 @@ float4 main(in banana bans[2]) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
draw quad
probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
[pixel shader fail]
@ -181,7 +181,7 @@ void main(out banana bans[2])
}
[vertex shader todo]
[vertex shader]
struct apple
{
float4 tex[2] : TEXCOORD0;
@ -200,12 +200,12 @@ float4 main(in float4 tex0 : TEXCOORD0, in float4 tex1 : TEXCOORD1) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (1.0, 2.0, 10.0, 20.0)
draw quad
probe (0, 0) rgba (1.0, 2.0, 10.0, 20.0)
% Output semantics cannot be mapped to more than one value.
[vertex shader fail]
[vertex shader fail todo]
struct apple
{
float2 tex : TEXCOORD0;
@ -240,7 +240,7 @@ void main(out float2 a : sem0, out float2 b : SEM, inout float4 pos : sv_positio
}
[vertex shader todo]
[vertex shader]
void main(out float4 tex[4] : texcoord, inout float4 pos : sv_position)
{
tex[0] = float4(10.0, 11.0, 12.0, 13.0);
@ -259,8 +259,8 @@ float4 main(in float4 t1 : TEXCOORD0, in float4 t2 : TEXCOORD0) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (99.0, 99.0, 10.0, 11.0)
draw quad
probe (0, 0) rgba (99.0, 99.0, 10.0, 11.0)
% Different indexes of the same semantic can have different types.
@ -271,8 +271,8 @@ float4 main(in float4 a : TEXCOORD0, in float3 b : TEXCOORD1) : sv_target
}
[test]
todo draw quad
todo probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
draw quad
probe (0, 0) rgba (10.0, 11.0, 20.0, 21.0)
% In SM4, duplicated input semantics can only have different types if they have the same layout and