vkd3d-shader/ir: Rename VKD3D_DATA_SNORM to VSIR_DATA_SNORM.

This commit is contained in:
Henri Verbeet
2025-07-21 15:09:30 +02:00
parent ed27427508
commit ed695cc551
Notes: Henri Verbeet 2025-07-23 17:30:46 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1639
8 changed files with 17 additions and 17 deletions

View File

@@ -710,7 +710,6 @@ enum vkd3d_shader_register_precision
enum vsir_data_type
{
VKD3D_DATA_SNORM,
VKD3D_DATA_OPAQUE,
VKD3D_DATA_MIXED,
VKD3D_DATA_CONTINUED,
@@ -728,6 +727,7 @@ enum vsir_data_type
VSIR_DATA_U32,
VSIR_DATA_U64,
VSIR_DATA_SNORM,
VSIR_DATA_UNORM,
VSIR_DATA_TYPE_COUNT,
@@ -1807,8 +1807,8 @@ static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_ty
{
case VSIR_DATA_F16: /* Minimum precision. TODO: native 16-bit */
case VSIR_DATA_F32:
case VSIR_DATA_SNORM:
case VSIR_DATA_UNORM:
case VKD3D_DATA_SNORM:
return VKD3D_SHADER_COMPONENT_FLOAT;
case VSIR_DATA_F64:
return VKD3D_SHADER_COMPONENT_DOUBLE;