vkd3d-shader/ir: Rename VKD3D_DATA_SNORM to VSIR_DATA_SNORM.

This commit is contained in:
Henri Verbeet
2025-07-21 15:09:30 +02:00
parent ed27427508
commit ed695cc551
Notes: Henri Verbeet 2025-07-23 17:30:46 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1639
8 changed files with 17 additions and 17 deletions

View File

@@ -138,8 +138,8 @@ static void msl_print_resource_datatype(struct msl_generator *gen,
switch (data_type)
{
case VSIR_DATA_F32:
case VSIR_DATA_SNORM:
case VSIR_DATA_UNORM:
case VKD3D_DATA_SNORM:
vkd3d_string_buffer_printf(buffer, "float");
break;
case VSIR_DATA_I32:
@@ -527,7 +527,7 @@ static void msl_print_bitcast(struct vkd3d_string_buffer *dst, struct msl_genera
{
bool write_cast = false;
if (dst_data_type == VSIR_DATA_UNORM || dst_data_type == VKD3D_DATA_SNORM)
if (dst_data_type == VSIR_DATA_UNORM || dst_data_type == VSIR_DATA_SNORM)
dst_data_type = VSIR_DATA_F32;
switch (src_data_type)
@@ -1320,8 +1320,8 @@ static void msl_store_uav_typed(struct msl_generator *gen, const struct vkd3d_sh
"Internal compiler error: Unhandled data type %#x.", data_type);
/* fall through */
case VSIR_DATA_F32:
case VSIR_DATA_SNORM:
case VSIR_DATA_UNORM:
case VKD3D_DATA_SNORM:
vkd3d_string_buffer_printf(image_data, "float4(");
break;
}