From ed60dd59263891c004ad155cc3e417bb40e49c43 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Thu, 29 May 2025 21:53:50 +0200 Subject: [PATCH] tests: Add a test for the ABSNEG source modifier. --- tests/hlsl/abs.shader_test | 54 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) diff --git a/tests/hlsl/abs.shader_test b/tests/hlsl/abs.shader_test index 58ba40ea7..5b2b8b510 100644 --- a/tests/hlsl/abs.shader_test +++ b/tests/hlsl/abs.shader_test @@ -30,3 +30,57 @@ probe (0, 0) rgba(2, 8, 3, 1) uniform 0 float -1.0 todo(msl) draw quad probe (0, 0) rgba(1, 8, 3, 1) + +[pixel shader] +uniform float4 u; + +float4 main() : sv_target +{ + return -abs(u); +} + +[test] +uniform 0 float4 1.0 -3.0 10.0 -100.0 +draw quad +probe (0, 0) rgba(-1.0, -3.0, -10.0, -100.0) + +[require] +shader model >= 4.0 +shader model < 4.1 + +[pixel shader dxbc-tpf-hex] +% The same as above, but in bytecode format so that we're sure that the +% ABSNEG source modifier is used. + +% ps_5_0 +% dcl_globalFlags refactoringAllowed +% dcl_constantbuffer CB0[1], immediateIndexed +% dcl_output o0.xyzw +% mov o0.xyzw, -|cb0[0].xyzw| +% ret + +44584243 86f9f3f1 b27b0db4 49b8d2de 09b1ffaf 01000000 78020000 05000000 +34000000 48010000 58010000 8c010000 dc010000 52444546 0c010000 01000000 +68000000 01000000 3c000000 0005ffff 00010000 d8000000 52443131 3c000000 +18000000 20000000 28000000 24000000 0c000000 00000000 5c000000 00000000 +00000000 00000000 00000000 00000000 01000000 00000000 24476c6f 62616c73 +00ababab 5c000000 01000000 80000000 10000000 00000000 00000000 a8000000 +00000000 10000000 02000000 b4000000 00000000 ffffffff 00000000 ffffffff +00000000 7500666c 6f617434 00ababab 01000300 01000400 00000000 00000000 +00000000 00000000 00000000 00000000 aa000000 4d696372 6f736f66 74202852 +2920484c 534c2053 68616465 7220436f 6d70696c 65722031 302e302e 31303031 +312e3136 33383400 4953474e 08000000 00000000 08000000 4f53474e 2c000000 +01000000 08000000 20000000 00000000 00000000 03000000 00000000 0f000000 +73765f74 61726765 7400abab 53484558 48000000 50000000 12000000 6a080001 +59000004 468e2000 00000000 01000000 65000003 f2201000 00000000 36000007 +f2201000 00000000 468e2080 c1000000 00000000 00000000 3e000001 53544154 +94000000 02000000 00000000 00000000 01000000 01000000 00000000 00000000 +01000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 +00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 +00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 +00000000 00000000 00000000 00000000 00000000 00000000 + +[test] +uniform 0 float4 1.0 -3.0 10.0 -100.0 +todo(msl | glsl) draw quad +probe (0, 0) rgba(-1.0, -3.0, -10.0, -100.0)