tests/hlsl: Add tests for the EvaluateAttribute*() intrinsics.

Based on earlier tests by Conor McCarthy.
This commit is contained in:
Giovanni Mascellani
2024-10-04 10:01:46 +02:00
committed by Henri Verbeet
parent a68fd1b0de
commit ed552e4519
Notes: Henri Verbeet 2024-12-18 17:38:37 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/806
8 changed files with 282 additions and 55 deletions

View File

@ -143,7 +143,7 @@ static bool match_tag(struct shader_runner *runner, const char *tag)
static bool check_qualifier_args_conjunction(struct shader_runner *runner,
const char *line, const char **const rest, uint32_t *model_mask)
{
static const char *const valid_tags[] = {"d3d12", "glsl", "msl", "mvk", "vulkan"};
static const char *const valid_tags[] = {"d3d12", "glsl", "llvmpipe", "msl", "mvk", "vulkan"};
bool holds = true;
*model_mask = ~0u;