vkd3d-shader/ir: Rename the "immconst_double" field of struct vkd3d_shader_register to "immconst_f64".

This commit is contained in:
Henri Verbeet
2023-12-05 23:33:16 +01:00
committed by Alexandre Julliard
parent 7f94fda05c
commit ed4f3f3272
Notes: Alexandre Julliard 2024-01-03 23:08:59 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/534
3 changed files with 4 additions and 4 deletions

View File

@@ -2598,7 +2598,7 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
else if (type->u.width == 32)
dst->u.reg.u.immconst_f32[0] = bitcast_uint64_to_float(record->operands[0]);
else if (type->u.width == 64)
dst->u.reg.u.immconst_double[0] = bitcast_uint64_to_double(record->operands[0]);
dst->u.reg.u.immconst_f64[0] = bitcast_uint64_to_double(record->operands[0]);
else
vkd3d_unreachable();