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vkd3d-shader/hlsl: Store SM4 constant buffer declarations in vsir program.
This commit is contained in:
committed by
Henri Verbeet
parent
aa3a716249
commit
ecddc39b31
Notes:
Henri Verbeet
2024-12-10 15:58:38 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1308
@@ -4312,38 +4312,40 @@ static void write_sm4_instruction(const struct tpf_compiler *tpf, const struct s
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sm4_update_stat_counters(tpf, instr);
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}
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static void write_sm4_dcl_constant_buffer(const struct tpf_compiler *tpf, const struct hlsl_buffer *cbuffer)
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static void tpf_dcl_constant_buffer(const struct tpf_compiler *tpf, const struct vkd3d_shader_instruction *ins)
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{
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size_t size = (cbuffer->used_size + 3) / 4;
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const struct vkd3d_shader_constant_buffer *cb = &ins->declaration.cb;
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size_t size = (cb->size + 3) / 4;
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struct sm4_instruction instr =
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{
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.opcode = VKD3D_SM4_OP_DCL_CONSTANT_BUFFER,
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.srcs[0].reg.dimension = VSIR_DIMENSION_VEC4,
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.srcs[0].reg.type = VKD3DSPR_CONSTBUFFER,
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.srcs[0].swizzle = VKD3D_SHADER_NO_SWIZZLE,
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.srcs[0] = cb->src,
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.src_count = 1,
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};
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if (hlsl_version_ge(tpf->ctx, 5, 1))
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if (vkd3d_shader_ver_ge(&tpf->program->shader_version, 5, 1))
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{
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instr.srcs[0].reg.idx[0].offset = cbuffer->reg.id;
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instr.srcs[0].reg.idx[1].offset = cbuffer->reg.index;
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instr.srcs[0].reg.idx[2].offset = cbuffer->reg.index; /* FIXME: array end */
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instr.srcs[0].reg.idx[0].offset = cb->src.reg.idx[0].offset;
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instr.srcs[0].reg.idx[1].offset = cb->range.first;
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instr.srcs[0].reg.idx[2].offset = cb->range.last;
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instr.srcs[0].reg.idx_count = 3;
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instr.idx[0] = size;
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instr.idx[1] = cbuffer->reg.space;
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instr.idx[1] = cb->range.space;
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instr.idx_count = 2;
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}
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else
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{
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instr.srcs[0].reg.idx[0].offset = cbuffer->reg.index;
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instr.srcs[0].reg.idx[0].offset = cb->range.first;
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instr.srcs[0].reg.idx[1].offset = size;
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instr.srcs[0].reg.idx_count = 2;
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}
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if (ins->flags & VKD3DSI_INDEXED_DYNAMIC)
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instr.extra_bits |= VKD3D_SM4_INDEX_TYPE_MASK;
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write_sm4_instruction(tpf, &instr);
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}
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@@ -4664,6 +4666,10 @@ static void tpf_handle_instruction(struct tpf_compiler *tpf, const struct vkd3d_
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{
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switch (ins->opcode)
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{
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case VKD3DSIH_DCL_CONSTANT_BUFFER:
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tpf_dcl_constant_buffer(tpf, ins);
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break;
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case VKD3DSIH_DCL_TEMPS:
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tpf_dcl_temps(tpf, ins->declaration.count);
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break;
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@@ -4831,7 +4837,6 @@ static void tpf_write_shdr(struct tpf_compiler *tpf, struct hlsl_ir_function_dec
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{
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const struct vkd3d_shader_version *version = &tpf->program->shader_version;
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struct vkd3d_bytecode_buffer buffer = {0};
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const struct hlsl_buffer *cbuffer;
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struct hlsl_ctx *ctx = tpf->ctx;
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size_t token_count_position;
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@@ -4872,12 +4877,6 @@ static void tpf_write_shdr(struct tpf_compiler *tpf, struct hlsl_ir_function_dec
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tpf_write_dcl_tessellator_domain(tpf, ctx->domain);
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}
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LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
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{
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if (cbuffer->reg.allocated)
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write_sm4_dcl_constant_buffer(tpf, cbuffer);
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}
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tpf_write_program(tpf, tpf->program);
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set_u32(&buffer, token_count_position, bytecode_get_size(&buffer) / sizeof(uint32_t));
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