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vkd3d-shader/spirv: Use vsir_opcode_get_name() in spirv_compiler_emit_alu_instruction().
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Notes:
Henri Verbeet
2025-06-16 17:48:30 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1566
@@ -7639,9 +7639,9 @@ static enum vkd3d_result spirv_compiler_emit_alu_instruction(struct spirv_compil
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if (op == SpvOpMax)
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if (op == SpvOpMax)
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{
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{
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ERR("Unexpected instruction %#x.\n", instruction->opcode);
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_HANDLER,
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spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_HANDLER,
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"Encountered invalid/unhandled instruction handler %#x.", instruction->opcode);
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"Encountered invalid/unhandled instruction \"%s\" (%#x).",
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vsir_opcode_get_name(instruction->opcode, "<unknown>"), instruction->opcode);
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return VKD3D_ERROR_INVALID_SHADER;
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return VKD3D_ERROR_INVALID_SHADER;
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}
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}
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