libs/vkd3d: Implement d3d12_command_list_SetComputeRootShaderResourceView().

This commit is contained in:
Józef Kucia
2017-09-19 17:29:20 +02:00
parent 90cf804d9b
commit eb8eba02bd
3 changed files with 23 additions and 9 deletions

View File

@@ -1230,7 +1230,7 @@ void d3d12_desc_create_uav(struct d3d12_desc *descriptor, struct d3d12_device *d
}
}
bool vkd3d_create_raw_buffer_uav(struct d3d12_device *device,
bool vkd3d_create_raw_buffer_view(struct d3d12_device *device,
D3D12_GPU_VIRTUAL_ADDRESS gpu_address, VkBufferView *vk_buffer_view)
{
const struct vkd3d_format *format;