vkd3d-shader/hlsl: Lower int division.

This commit is contained in:
Giovanni Mascellani
2021-09-21 17:12:31 +02:00
committed by Alexandre Julliard
parent 4c13ae5764
commit eb7b594002
Notes: Alexandre Julliard 2022-10-18 00:13:00 +02:00
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/28
2 changed files with 106 additions and 1 deletions

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@@ -10,7 +10,7 @@ float4 main() : SV_TARGET
[test]
uniform 0 float4 5.0 16.0 0.0 0.0
todo draw quad
draw quad
probe all rgba (21.0, -11.0, 80.0, 0.0)
[pixel shader]