From eb124d3ac952c986ebcbca770657c8d67a19b87d Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Fri, 19 Sep 2025 13:02:23 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_lod(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e4ee4760e..0e3b2254f 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -9054,7 +9054,7 @@ static void spirv_compiler_emit_lod(struct spirv_compiler *compiler, spirv_compiler_prepare_image(compiler, &image, &resource->reg, &sampler->reg, VKD3D_IMAGE_FLAG_SAMPLED); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_FLOAT, 2); + type_id = spirv_get_type_id(builder, VSIR_DATA_F32, 2); coordinate_id = spirv_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_ALL); val_id = vkd3d_spirv_build_op_image_query_lod(builder, type_id, image.sampled_image_id, coordinate_id);