vkd3d-shader/glsl: Implement VKD3DSIH_LD.

This commit is contained in:
Henri Verbeet
2024-05-06 14:00:58 +02:00
parent 0e50825b83
commit eb10f0897e
Notes: Henri Verbeet 2024-10-03 19:35:31 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1143
11 changed files with 377 additions and 40 deletions

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@ -25,7 +25,7 @@ float4 main() : sv_target
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (0.2, 0.2, 0.2, 0.1)
@ -48,7 +48,7 @@ float4 main() : sv_target
}
[test]
todo(glsl) draw quad
draw quad
probe (0, 0) rgba (31.1, 41.1, 51.1, 61.1) 1