mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-shader/dxil: Implement the DXIL LOAD instruction.
This commit is contained in:
committed by
Alexandre Julliard
parent
59730ecfd8
commit
eb05e434ff
Notes:
Alexandre Julliard
2023-11-22 22:48:50 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/471
@@ -309,6 +309,7 @@ void vsir_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_reg
|
||||
reg->idx[2].is_in_bounds = false;
|
||||
reg->idx_count = idx_count;
|
||||
reg->dimension = VSIR_DIMENSION_SCALAR;
|
||||
reg->alignment = 0;
|
||||
}
|
||||
|
||||
void vsir_instruction_init(struct vkd3d_shader_instruction *ins, const struct vkd3d_shader_location *location,
|
||||
|
Reference in New Issue
Block a user