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tests: Split hlsl-operations into individual test units.
Partly to make the tests easier to navigate, and partly to allow marking some tests as SM4+. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
b64482e7c7
commit
e9ff88469e
25
tests/arithmetic-int.shader_test
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25
tests/arithmetic-int.shader_test
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[pixel shader]
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float4 main() : SV_TARGET
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{
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int x = 5;
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int y = 15;
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return float4(x + y, x - y, x * y, x / y);
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}
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[test]
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draw quad
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probe all rgba (20.0, -10.0, 75.0, 0.0)
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[pixel shader]
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float4 main() : SV_TARGET
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{
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int x = 5;
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int y = 15;
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return float4(x % y, +x, -x, y / x);
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}
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[test]
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draw quad
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probe all rgba (5.0, 5.0, -5.0, 3.0)
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