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tests: Split hlsl-operations into individual test units.
Partly to make the tests easier to navigate, and partly to allow marking some tests as SM4+. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
b64482e7c7
commit
e9ff88469e
12
Makefile.am
12
Makefile.am
@@ -52,6 +52,10 @@ vkd3d_cross_tests = \
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vkd3d_shader_tests = \
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tests/abs.shader_test \
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tests/arithmetic-float.shader_test \
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tests/arithmetic-int.shader_test \
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tests/arithmetic-uint.shader_test \
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tests/bitwise.shader_test \
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tests/cast-to-float.shader_test \
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tests/cast-to-half.shader_test \
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tests/cast-to-int.shader_test \
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@@ -85,7 +89,6 @@ vkd3d_shader_tests = \
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tests/hlsl-nested-arrays.shader_test \
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tests/hlsl-numeric-constructor-truncation.shader_test \
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tests/hlsl-numeric-types.shader_test \
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tests/hlsl-operations.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-shape.shader_test \
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@@ -97,6 +100,7 @@ vkd3d_shader_tests = \
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tests/hlsl-struct-semantics.shader_test \
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tests/hlsl-vector-indexing.shader_test \
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tests/hlsl-vector-indexing-uniform.shader_test \
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tests/logic-operations.shader_test \
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tests/math.shader_test \
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tests/pow.shader_test \
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tests/preproc-if.shader_test \
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@@ -309,6 +313,10 @@ tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
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tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
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SHADER_TEST_LOG_COMPILER = tests/shader_runner
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XFAIL_TESTS = \
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tests/arithmetic-float.shader_test \
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tests/arithmetic-int.shader_test \
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tests/arithmetic-uint.shader_test \
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tests/bitwise.shader_test \
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tests/cast-to-float.shader_test \
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tests/cast-to-half.shader_test \
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tests/cast-to-int.shader_test \
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@@ -334,7 +342,6 @@ XFAIL_TESTS = \
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tests/hlsl-nested-arrays.shader_test \
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tests/hlsl-numeric-constructor-truncation.shader_test \
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tests/hlsl-numeric-types.shader_test \
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tests/hlsl-operations.shader_test \
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tests/hlsl-return-implicit-conversion.shader_test \
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tests/hlsl-return-void.shader_test \
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tests/hlsl-shape.shader_test \
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@@ -342,6 +349,7 @@ XFAIL_TESTS = \
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tests/hlsl-storage-qualifiers.shader_test \
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tests/hlsl-vector-indexing.shader_test \
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tests/hlsl-vector-indexing-uniform.shader_test \
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tests/logic-operations.shader_test \
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tests/max.shader_test \
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tests/sampler-offset.shader_test \
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tests/trigonometry.shader_test
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