vkd3d-shader/trace: Use the instruction array interface in vkd3d_dxbc_binary_to_text().

This commit is contained in:
Conor McCarthy
2023-01-20 12:08:22 +10:00
committed by Alexandre Julliard
parent e8cb90608d
commit e9a2642d6a
Notes: Alexandre Julliard 2023-01-24 22:28:12 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/60
5 changed files with 7 additions and 36 deletions

View File

@@ -996,7 +996,6 @@ struct vkd3d_shader_parser
struct vkd3d_shader_parser_ops
{
void (*parser_reset)(struct vkd3d_shader_parser *parser);
void (*parser_destroy)(struct vkd3d_shader_parser *parser);
void (*parser_read_instruction)(struct vkd3d_shader_parser *parser, struct vkd3d_shader_instruction *instruction);
bool (*parser_is_end)(struct vkd3d_shader_parser *parser);
@@ -1010,7 +1009,6 @@ bool vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
unsigned int instruction_reserve);
void vkd3d_shader_parser_warning(struct vkd3d_shader_parser *parser,
enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(3, 4);
void shader_parser_reset(struct vkd3d_shader_parser *parser);
void shader_parser_read_instruction(struct vkd3d_shader_parser *parser, struct vkd3d_shader_instruction *ins);
bool shader_parser_is_end(struct vkd3d_shader_parser *parser);
@@ -1042,11 +1040,6 @@ static inline void vkd3d_shader_parser_read_instruction(struct vkd3d_shader_pars
parser->ops->parser_read_instruction(parser, instruction);
}
static inline void vkd3d_shader_parser_reset(struct vkd3d_shader_parser *parser)
{
parser->ops->parser_reset(parser);
}
void vkd3d_shader_trace(struct vkd3d_shader_parser *parser);
const char *shader_get_type_prefix(enum vkd3d_shader_type type);