vkd3d-shader/trace: Use the instruction array interface in vkd3d_dxbc_binary_to_text().

This commit is contained in:
Conor McCarthy
2023-01-20 12:08:22 +10:00
committed by Alexandre Julliard
parent e8cb90608d
commit e9a2642d6a
Notes: Alexandre Julliard 2023-01-24 22:28:12 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/60
5 changed files with 7 additions and 36 deletions

View File

@@ -873,7 +873,6 @@ static bool shader_sm1_is_end(struct vkd3d_shader_parser *parser)
const struct vkd3d_shader_parser_ops shader_sm1_parser_ops =
{
.parser_reset = shader_parser_reset,
.parser_destroy = shader_sm1_destroy,
.parser_read_instruction = shader_parser_read_instruction,
.parser_is_end = shader_parser_is_end,