diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 0eed15c5..930929ad 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1386,10 +1386,6 @@ static bool expr_compatible_data_types(struct hlsl_type *t1, struct hlsl_type *t static enum hlsl_base_type expr_common_base_type(enum hlsl_base_type t1, enum hlsl_base_type t2) { - if (t1 > HLSL_TYPE_LAST_SCALAR || t2 > HLSL_TYPE_LAST_SCALAR) { - FIXME("Unexpected base type.\n"); - return HLSL_TYPE_FLOAT; - } if (t1 == t2) return t1 == HLSL_TYPE_BOOL ? HLSL_TYPE_INT : t1; if (t1 == HLSL_TYPE_DOUBLE || t2 == HLSL_TYPE_DOUBLE) @@ -1593,13 +1589,13 @@ static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct static struct hlsl_type *get_common_numeric_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *arg1, const struct hlsl_ir_node *arg2, const struct vkd3d_shader_location *loc) { - enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type); enum hlsl_type_class type; + enum hlsl_base_type base; unsigned int dimx, dimy; if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy)) return NULL; - + base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type); return hlsl_get_numeric_type(ctx, type, base, dimx, dimy); } @@ -1636,14 +1632,15 @@ static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, str const struct vkd3d_shader_location *loc) { struct hlsl_type *common_type, *return_type; - enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type); enum hlsl_type_class type; + enum hlsl_base_type base; unsigned int dimx, dimy; struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0}; if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy)) return NULL; + base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type); common_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy); return_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_BOOL, dimx, dimy);