vkd3d-shader: Turn vkd3d_shader_register.immconst_type into vkd3d_shader_register.dimension.

This commit is contained in:
Francisco Casas
2023-08-14 13:21:41 -04:00
committed by Alexandre Julliard
parent dc35125d73
commit e904660497
Notes: Alexandre Julliard 2023-09-26 22:47:43 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/319
7 changed files with 28 additions and 27 deletions

View File

@@ -1498,7 +1498,7 @@ static unsigned int register_get_uint_value(const struct vkd3d_shader_register *
if (!register_is_constant(reg) || !data_type_is_integer(reg->data_type))
return UINT_MAX;
if (reg->immconst_type == VKD3D_IMMCONST_VEC4)
if (reg->dimension == VSIR_DIMENSION_VEC4)
WARN("Returning vec4.x.\n");
if (reg->type == VKD3DSPR_IMMCONST64)
@@ -1968,7 +1968,7 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const
dst->type = type;
dst->value_type = VALUE_TYPE_REG;
dst->u.reg.type = reg_type;
dst->u.reg.immconst_type = VKD3D_IMMCONST_SCALAR;
dst->u.reg.dimension = VSIR_DIMENSION_SCALAR;
dst->u.reg.data_type = reg_data_type;
switch (record->code)