vkd3d-shader: Store the hlsl_reg_reservation struct directly.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-05-31 21:41:14 -05:00
committed by Alexandre Julliard
parent bb79ca76ae
commit e8e138ed54
4 changed files with 22 additions and 30 deletions

View File

@@ -223,7 +223,7 @@ struct hlsl_ir_var
const char *name;
struct hlsl_semantic semantic;
unsigned int modifiers;
const struct hlsl_reg_reservation *reg_reservation;
struct hlsl_reg_reservation reg_reservation;
struct list scope_entry, param_entry, extern_entry;
unsigned int first_write, last_read;