vkd3d-shader/hlsl: Parse the maxvertexcount attribute.

This commit is contained in:
Shaun Ren
2025-03-10 16:32:42 -04:00
committed by Henri Verbeet
parent 7be7e589a9
commit e880b11626
Notes: Henri Verbeet 2025-03-12 22:20:50 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1405
4 changed files with 75 additions and 54 deletions

View File

@@ -169,6 +169,7 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_HLSL_MISPLACED_SAMPLER_STATE = 5039,
VKD3D_SHADER_ERROR_HLSL_AMBIGUOUS_CALL = 5040,
VKD3D_SHADER_ERROR_HLSL_DUPLICATE_PATCH = 5041,
VKD3D_SHADER_ERROR_HLSL_INVALID_MAX_VERTEX_COUNT = 5042,
VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,