From e7770eaaf6cc640dfff6095f3d89495ffee44403 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Thu, 21 Nov 2024 23:26:29 +0100 Subject: [PATCH] vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SGV instructions. --- libs/vkd3d-shader/ir.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index ba010442..0fea84b9 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -8037,6 +8037,21 @@ static void vsir_validate_dcl_input_ps(struct validation_context *ctx, } } +static void vsir_validate_dcl_input_ps_sgv(struct validation_context *ctx, + const struct vkd3d_shader_instruction *instruction) +{ + switch (instruction->declaration.register_semantic.reg.reg.type) + { + case VKD3DSPR_INPUT: + break; + + default: + validator_error(ctx, VKD3D_SHADER_ERROR_VSIR_INVALID_REGISTER_TYPE, + "Invalid register type %#x in instruction DCL_INPUT_PS_SGV.", + instruction->declaration.register_semantic.reg.reg.type); + } +} + static void vsir_validate_dcl_input_ps_siv(struct validation_context *ctx, const struct vkd3d_shader_instruction *instruction) { @@ -8391,6 +8406,7 @@ static const struct vsir_validator_instruction_desc vsir_validator_instructions[ [VKD3DSIH_DCL_INPUT] = {0, 0, vsir_validate_dcl_input}, [VKD3DSIH_DCL_INPUT_PRIMITIVE] = {0, 0, vsir_validate_dcl_input_primitive}, [VKD3DSIH_DCL_INPUT_PS] = {0, 0, vsir_validate_dcl_input_ps}, + [VKD3DSIH_DCL_INPUT_PS_SGV] = {0, 0, vsir_validate_dcl_input_ps_sgv}, [VKD3DSIH_DCL_INPUT_PS_SIV] = {0, 0, vsir_validate_dcl_input_ps_siv}, [VKD3DSIH_DCL_INPUT_SGV] = {0, 0, vsir_validate_dcl_input_sgv}, [VKD3DSIH_DCL_INPUT_SIV] = {0, 0, vsir_validate_dcl_input_siv},