vkd3d-shader/hlsl: Transform hlsl_ir_index into structured buffers into field specific hlsl_ir_resource_loads.

This commit is contained in:
Victor Chiletto
2025-07-09 01:30:38 -03:00
committed by Henri Verbeet
parent 5dbf859029
commit e718546ee5
Notes: Henri Verbeet 2025-08-05 16:40:11 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1457
3 changed files with 231 additions and 4 deletions

View File

@@ -2062,7 +2062,7 @@ struct hlsl_ir_node *hlsl_block_add_load_component(struct hlsl_ctx *ctx, struct
return &load->node;
}
static struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
static struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx,
const struct hlsl_resource_load_params *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_resource_load *load;
@@ -2098,13 +2098,18 @@ static struct hlsl_ir_node *hlsl_new_resource_load(struct hlsl_ctx *ctx,
load->sampling_dim = params->sampling_dim;
if (load->sampling_dim == HLSL_SAMPLER_DIM_GENERIC)
load->sampling_dim = hlsl_deref_get_type(ctx, &load->resource)->sampler_dim;
return &load->node;
return load;
}
struct hlsl_ir_node *hlsl_block_add_resource_load(struct hlsl_ctx *ctx, struct hlsl_block *block,
const struct hlsl_resource_load_params *params, const struct vkd3d_shader_location *loc)
{
return append_new_instr(ctx, block, hlsl_new_resource_load(ctx, params, loc));
struct hlsl_ir_resource_load *load = hlsl_new_resource_load(ctx, params, loc);
if (load && load->sampling_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
hlsl_src_from_node(&load->byte_offset, hlsl_block_add_uint_constant(ctx, block, 0, loc));
return append_new_instr(ctx, block, &load->node);
}
static struct hlsl_ir_node *hlsl_new_resource_store(struct hlsl_ctx *ctx, enum hlsl_resource_store_type type,
@@ -2648,6 +2653,7 @@ static struct hlsl_ir_node *clone_resource_load(struct hlsl_ctx *ctx,
vkd3d_free(dst);
return NULL;
}
clone_src(map, &dst->byte_offset, &src->byte_offset);
clone_src(map, &dst->coords, &src->coords);
clone_src(map, &dst->lod, &src->lod);
clone_src(map, &dst->ddx, &src->ddx);
@@ -2985,6 +2991,17 @@ bool hlsl_clone_block(struct hlsl_ctx *ctx, struct hlsl_block *dst_block, const
return ret;
}
struct hlsl_ir_node *hlsl_clone_instr(struct hlsl_ctx *ctx, const struct hlsl_ir_node *instr)
{
struct clone_instr_map map = {0};
struct hlsl_ir_node *ret;
ret = clone_instr(ctx, &map, instr);
vkd3d_free(map.instrs);
return ret;
}
struct hlsl_ir_function_decl *hlsl_new_func_decl(struct hlsl_ctx *ctx,
struct hlsl_type *return_type, const struct hlsl_func_parameters *parameters,
const struct hlsl_semantic *semantic, const struct vkd3d_shader_location *loc)
@@ -3764,6 +3781,11 @@ static void dump_ir_resource_load(struct vkd3d_string_buffer *buffer, const stru
dump_deref(buffer, &load->resource);
vkd3d_string_buffer_printf(buffer, ", sampler = ");
dump_deref(buffer, &load->sampler);
if (load->byte_offset.node)
{
vkd3d_string_buffer_printf(buffer, ", byte_offset = ");
dump_src(buffer, &load->byte_offset);
}
if (load->coords.node)
{
vkd3d_string_buffer_printf(buffer, ", coords = ");
@@ -4232,6 +4254,7 @@ static void free_ir_resource_load(struct hlsl_ir_resource_load *load)
{
hlsl_cleanup_deref(&load->sampler);
hlsl_cleanup_deref(&load->resource);
hlsl_src_remove(&load->byte_offset);
hlsl_src_remove(&load->coords);
hlsl_src_remove(&load->lod);
hlsl_src_remove(&load->ddx);