vkd3d-shader/msl: Implement VKD3DSIH_DCL_INPUT.

This commit is contained in:
Henri Verbeet 2024-11-15 17:14:54 +01:00
parent 40cccaccea
commit e6acf3090d
Notes: Henri Verbeet 2024-11-20 15:00:07 +01:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1243

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@ -312,6 +312,7 @@ static void msl_handle_instruction(struct msl_generator *gen, const struct vkd3d
switch (ins->opcode) switch (ins->opcode)
{ {
case VKD3DSIH_DCL_INPUT:
case VKD3DSIH_NOP: case VKD3DSIH_NOP:
break; break;
case VKD3DSIH_MOV: case VKD3DSIH_MOV: