From e67cd10ce2472715770e172ee69e0888c925d799 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Wed, 17 Sep 2025 13:04:21 +0200 Subject: [PATCH] vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_dtof(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 2948bdb4b..8ce25038c 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -8233,7 +8233,7 @@ static void spirv_compiler_emit_dtof(struct spirv_compiler *compiler, src_id = spirv_compiler_emit_load_src(compiler, src, write_mask); - type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_FLOAT, component_count); + type_id = spirv_get_type_id(builder, VSIR_DATA_F32, component_count); val_id = vkd3d_spirv_build_op_tr1(builder, &builder->function_stream, SpvOpFConvert, type_id, src_id); if (instruction->flags & VKD3DSI_PRECISE_XYZW) vkd3d_spirv_build_op_decorate(builder, val_id, SpvDecorationNoContraction, NULL, 0);