vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.

This commit is contained in:
Anna (navi) Figueiredo Gomes 2024-09-06 22:03:05 +02:00 committed by Henri Verbeet
parent fe8a2f820b
commit e61046fb23
Notes: Henri Verbeet 2024-09-12 18:57:32 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1063
5 changed files with 22 additions and 4 deletions

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@ -603,6 +603,8 @@ struct hlsl_ir_function_decl
unsigned int attr_count; unsigned int attr_count;
const struct hlsl_attribute *const *attrs; const struct hlsl_attribute *const *attrs;
bool early_depth_test;
/* Synthetic boolean variable marking whether a return statement has been /* Synthetic boolean variable marking whether a return statement has been
* executed. Needed to deal with return statements in non-uniform control * executed. Needed to deal with return statements in non-uniform control
* flow, since some backends can't handle them. */ * flow, since some backends can't handle them. */

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@ -6027,7 +6027,7 @@ static void parse_patchconstantfunc_attribute(struct hlsl_ctx *ctx, const struct
"Patch constant function \"%s\" is not defined.", name); "Patch constant function \"%s\" is not defined.", name);
} }
static void parse_entry_function_attributes(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *entry_func) static void parse_entry_function_attributes(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
{ {
const struct hlsl_profile_info *profile = ctx->profile; const struct hlsl_profile_info *profile = ctx->profile;
unsigned int i; unsigned int i;
@ -6049,6 +6049,8 @@ static void parse_entry_function_attributes(struct hlsl_ctx *ctx, const struct h
parse_partitioning_attribute(ctx, attr); parse_partitioning_attribute(ctx, attr);
else if (!strcmp(attr->name, "patchconstantfunc") && profile->type == VKD3D_SHADER_TYPE_HULL) else if (!strcmp(attr->name, "patchconstantfunc") && profile->type == VKD3D_SHADER_TYPE_HULL)
parse_patchconstantfunc_attribute(ctx, attr); parse_patchconstantfunc_attribute(ctx, attr);
else if (!strcmp(attr->name, "earlydepthstencil") && profile->type == VKD3D_SHADER_TYPE_PIXEL)
entry_func->early_depth_test = true;
else else
hlsl_warning(ctx, &entry_func->attrs[i]->loc, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE, hlsl_warning(ctx, &entry_func->attrs[i]->loc, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE,
"Ignoring unknown attribute \"%s\".", entry_func->attrs[i]->name); "Ignoring unknown attribute \"%s\".", entry_func->attrs[i]->name);

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@ -4630,6 +4630,17 @@ static void write_sm4_dcl_thread_group(const struct tpf_writer *tpf, const uint3
write_sm4_instruction(tpf, &instr); write_sm4_instruction(tpf, &instr);
} }
static void write_sm4_dcl_global_flags(const struct tpf_writer *tpf, uint32_t flags)
{
struct sm4_instruction instr =
{
.opcode = VKD3D_SM4_OP_DCL_GLOBAL_FLAGS,
.extra_bits = flags << VKD3D_SM4_GLOBAL_FLAGS_SHIFT,
};
write_sm4_instruction(tpf, &instr);
}
static void write_sm4_ret(const struct tpf_writer *tpf) static void write_sm4_ret(const struct tpf_writer *tpf)
{ {
struct sm4_instruction instr = struct sm4_instruction instr =
@ -6119,6 +6130,9 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx, const struct hlsl_ir_function_d
write_sm4_dcl_textures(&tpf, resource, true); write_sm4_dcl_textures(&tpf, resource, true);
} }
if (entry_func->early_depth_test && profile->major_version >= 5)
write_sm4_dcl_global_flags(&tpf, VKD3DSGF_FORCE_EARLY_DEPTH_STENCIL);
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry) LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{ {
if ((var->is_input_semantic && var->last_read) || (var->is_output_semantic && var->first_write)) if ((var->is_input_semantic && var->last_read) || (var->is_output_semantic && var->first_write))

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@ -38,7 +38,7 @@ clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 0.0 clear dsv 0.0
todo(glsl) draw quad todo(glsl) draw quad
probe (0, 0) rgba(0, 0, 0, 0) probe (0, 0) rgba(0, 0, 0, 0)
todo(sm<6) probe uav 1 (0) r(0.0) probe uav 1 (0) r(0.0)
clear rtv 0 0.0 0.0 0.0 0.0 clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 0.3 clear dsv 0.3
@ -62,4 +62,4 @@ clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 1.0 clear dsv 1.0
todo(glsl) draw quad todo(glsl) draw quad
probe (0, 0) rgba(0, 0, 0, 0) probe (0, 0) rgba(0, 0, 0, 0)
todo(sm<6) probe uav 1 (0) r(0.0) probe uav 1 (0) r(0.0)

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@ -28,4 +28,4 @@ clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 0.5 clear dsv 0.5
todo(glsl) draw quad todo(glsl) draw quad
probe (0, 0) rgba(0, 0, 0, 0) probe (0, 0) rgba(0, 0, 0, 0)
todo(sm<6) probe uav 1 (0) r(0.0) probe uav 1 (0) r(0.0)