vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.

This commit is contained in:
Anna (navi) Figueiredo Gomes
2024-09-06 22:03:05 +02:00
committed by Henri Verbeet
parent fe8a2f820b
commit e61046fb23
Notes: Henri Verbeet 2024-09-12 18:57:32 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1063
5 changed files with 22 additions and 4 deletions

View File

@@ -38,7 +38,7 @@ clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 0.0
todo(glsl) draw quad
probe (0, 0) rgba(0, 0, 0, 0)
todo(sm<6) probe uav 1 (0) r(0.0)
probe uav 1 (0) r(0.0)
clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 0.3
@@ -62,4 +62,4 @@ clear rtv 0 0.0 0.0 0.0 0.0
clear dsv 1.0
todo(glsl) draw quad
probe (0, 0) rgba(0, 0, 0, 0)
todo(sm<6) probe uav 1 (0) r(0.0)
probe uav 1 (0) r(0.0)