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vkd3d-shader/hlsl: Implement the "earlydepthstencil" attribute.
This commit is contained in:
committed by
Henri Verbeet
parent
fe8a2f820b
commit
e61046fb23
Notes:
Henri Verbeet
2024-09-12 18:57:32 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1063
@@ -6027,7 +6027,7 @@ static void parse_patchconstantfunc_attribute(struct hlsl_ctx *ctx, const struct
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"Patch constant function \"%s\" is not defined.", name);
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}
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static void parse_entry_function_attributes(struct hlsl_ctx *ctx, const struct hlsl_ir_function_decl *entry_func)
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static void parse_entry_function_attributes(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_func)
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{
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const struct hlsl_profile_info *profile = ctx->profile;
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unsigned int i;
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@@ -6049,6 +6049,8 @@ static void parse_entry_function_attributes(struct hlsl_ctx *ctx, const struct h
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parse_partitioning_attribute(ctx, attr);
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else if (!strcmp(attr->name, "patchconstantfunc") && profile->type == VKD3D_SHADER_TYPE_HULL)
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parse_patchconstantfunc_attribute(ctx, attr);
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else if (!strcmp(attr->name, "earlydepthstencil") && profile->type == VKD3D_SHADER_TYPE_PIXEL)
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entry_func->early_depth_test = true;
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else
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hlsl_warning(ctx, &entry_func->attrs[i]->loc, VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE,
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"Ignoring unknown attribute \"%s\".", entry_func->attrs[i]->name);
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