vkd3d-shader/hlsl: Implement the ByteAddressBuffer.Load*() methods.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-11-04 16:57:06 +01:00
committed by Henri Verbeet
parent 1a28e7d9c6
commit e5ba79b4f1
Notes: Henri Verbeet 2024-11-06 23:01:27 +01:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1245
6 changed files with 161 additions and 8 deletions

View File

@@ -5603,6 +5603,55 @@ static bool raise_invalid_method_object_type(struct hlsl_ctx *ctx, const struct
return false;
}
static bool add_raw_load_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
struct hlsl_resource_load_params load_params = {.type = HLSL_RESOURCE_LOAD};
struct hlsl_ir_node *load;
unsigned int value_dim;
if (params->args_count != 1 && params->args_count != 2)
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_WRONG_PARAMETER_COUNT,
"Wrong number of arguments to method 'Load': expected between 1 and 2, but got %u.",
params->args_count);
return false;
}
if (params->args_count == 2)
{
hlsl_fixme(ctx, loc, "Tiled resource status argument.");
return false;
}
if (params->args[0]->data_type->class != HLSL_CLASS_SCALAR)
{
hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_TYPE, "Scalar address argument expected for '%s'.", name);
return false;
}
if (!strcmp(name, "Load"))
value_dim = 1;
else if (!strcmp(name, "Load2"))
value_dim = 2;
else if (!strcmp(name, "Load3"))
value_dim = 3;
else
value_dim = 4;
if (!(load_params.coords = add_implicit_conversion(ctx, block, params->args[0],
hlsl_get_scalar_type(ctx, HLSL_TYPE_UINT), loc)))
return false;
load_params.format = hlsl_get_vector_type(ctx, HLSL_TYPE_UINT, value_dim);
load_params.resource = object;
if (!(load = hlsl_new_resource_load(ctx, &load_params, loc)))
return false;
hlsl_block_add_instr(block, load);
return true;
}
static bool add_load_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block, struct hlsl_ir_node *object,
const char *name, const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -5612,6 +5661,9 @@ static bool add_load_method_call(struct hlsl_ctx *ctx, struct hlsl_block *block,
struct hlsl_ir_node *load;
bool multisampled;
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_RAW_BUFFER)
return add_raw_load_method_call(ctx, block, object, name, params, loc);
if (object_type->sampler_dim == HLSL_SAMPLER_DIM_STRUCTURED_BUFFER)
{
hlsl_fixme(ctx, loc, "Method '%s' for structured buffers.", name);
@@ -6264,7 +6316,10 @@ texture_methods[] =
{ "GetDimensions", add_getdimensions_method_call, "00111111111110" },
{ "Load", add_load_method_call, "00111011110110" },
{ "Load", add_load_method_call, "00111011110111" },
{ "Load2", add_raw_load_method_call, "00000000000001" },
{ "Load3", add_raw_load_method_call, "00000000000001" },
{ "Load4", add_raw_load_method_call, "00000000000001" },
{ "Sample", add_sample_method_call, "00111111001000" },
{ "SampleBias", add_sample_lod_method_call, "00111111001000" },