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vkd3d-shader/hlsl: Implement the ByteAddressBuffer.Load*() methods.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
1a28e7d9c6
commit
e5ba79b4f1
Notes:
Henri Verbeet
2024-11-06 23:01:27 +01:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1245
@@ -232,6 +232,7 @@ vkd3d_shader_tests = \
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tests/hlsl/smoothstep.shader_test \
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tests/hlsl/sqrt.shader_test \
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tests/hlsl/srv-buffers.shader_test \
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tests/hlsl/srv-byteaddressbuffer.shader_test \
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tests/hlsl/state-block-function-syntax.shader_test \
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tests/hlsl/state-block-syntax.shader_test \
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tests/hlsl/static-initializer.shader_test \
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