mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/dxil: Implement the DXIL CALL instruction.
This commit is contained in:
committed by
Alexandre Julliard
parent
720a087c28
commit
e54f770669
Notes:
Alexandre Julliard
2023-08-30 23:19:25 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/283
@@ -296,7 +296,7 @@ static enum vkd3d_result flattener_flatten_phases(struct hull_flattener *normali
|
||||
return VKD3D_OK;
|
||||
}
|
||||
|
||||
static void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
||||
void shader_register_init(struct vkd3d_shader_register *reg, enum vkd3d_shader_register_type reg_type,
|
||||
enum vkd3d_data_type data_type, unsigned int idx_count)
|
||||
{
|
||||
reg->type = reg_type;
|
||||
|
||||
Reference in New Issue
Block a user