From e4e7368c1c1881213a1f12e5db62211b8ec7aab8 Mon Sep 17 00:00:00 2001 From: Giovanni Mascellani Date: Wed, 17 Jul 2024 15:06:53 +0200 Subject: [PATCH] tests: Pad the constant buffer in test_update_compute_descriptor_tables() to 256 bytes. The D3D12 debug layer signals an error otherwise. --- tests/d3d12.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index f72f3632..8ff6e6ef 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -17720,6 +17720,8 @@ static void test_update_compute_descriptor_tables(void) { struct uvec4 srv_size[2]; struct uvec4 uav_size[2]; + /* Constant buffers need to be padded to 256 bytes. */ + char pad[D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT - 2 * sizeof(struct uvec4[2])]; }; D3D12_ROOT_SIGNATURE_DESC root_signature_desc;