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vkd3d-shader/hlsl: Implement the countbits() intrinsic.
This commit is contained in:
committed by
Henri Verbeet
parent
16cb69a324
commit
e49beca0d5
Notes:
Henri Verbeet
2025-09-22 11:46:20 +02:00
Approved-by: Francisco Casas (@fcasas) Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/965
@@ -280,6 +280,31 @@ static bool fold_cos(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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return true;
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}
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static bool fold_countbits(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
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{
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enum hlsl_base_type type = dst_type->e.numeric.type;
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unsigned int k;
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VKD3D_ASSERT(type == src->node.data_type->e.numeric.type);
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for (k = 0; k < dst_type->e.numeric.dimx; ++k)
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{
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switch (type)
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{
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case HLSL_TYPE_UINT:
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dst->u[k].u = vkd3d_popcount(src->value.u[k].u);
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break;
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default:
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FIXME("Fold 'countbits' for type %s.\n", debug_hlsl_type(ctx, dst_type));
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return false;
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}
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}
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return true;
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}
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static bool fold_exp2(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst,
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const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src)
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{
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@@ -1407,6 +1432,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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success = fold_cos(ctx, &res, instr->data_type, arg1);
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break;
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case HLSL_OP1_COUNTBITS:
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success = fold_countbits(ctx, &res, instr->data_type, arg1);
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break;
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case HLSL_OP1_EXP2:
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success = fold_exp2(ctx, &res, instr->data_type, arg1);
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break;
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