vkd3d-shader/hlsl: Implement the countbits() intrinsic.

This commit is contained in:
Petrichor Park
2024-08-19 12:19:36 -05:00
committed by Henri Verbeet
parent 16cb69a324
commit e49beca0d5
Notes: Henri Verbeet 2025-09-22 11:46:20 +02:00
Approved-by: Francisco Casas (@fcasas)
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/965
7 changed files with 107 additions and 8 deletions

View File

@@ -720,6 +720,7 @@ enum hlsl_ir_expr_op
HLSL_OP1_CEIL,
HLSL_OP1_COS,
HLSL_OP1_COS_REDUCED, /* Reduced range [-pi, pi], writes to .x */
HLSL_OP1_COUNTBITS,
HLSL_OP1_DSX,
HLSL_OP1_DSX_COARSE,
HLSL_OP1_DSX_FINE,