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tests/shader_runner: Build a varying map in the Vulkan runner.
This adds todos to two tests. The tests in question have mismatching masks and previously failed Vulkan validation anyway.
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committed by
Henri Verbeet
parent
d12a9738a0
commit
e452519dcb
Notes:
Henri Verbeet
2024-10-28 18:11:45 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1216
@ -159,4 +159,4 @@ float4 main(float4 pos : SV_Position, float4 color : COLOR) : SV_Target
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[test]
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todo(mvk & sm<4) draw triangle list 3
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todo(sm<4) probe (0, 0) rgba (1.0, 10.0, 11.0, 4.0)
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probe (0, 0) rgba(1.0, 10.0, 11.0, 4.0)
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