vkd3d-shader: Forbid storage modifiers on struct fields.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-03-22 17:02:35 -05:00
committed by Alexandre Julliard
parent 0e504e974a
commit e285fc57d2
3 changed files with 11 additions and 6 deletions

View File

@@ -340,7 +340,6 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u
field->name = vkd3d_strdup(old_field->name);
if (old_field->semantic)
field->semantic = vkd3d_strdup(old_field->semantic);
field->modifiers = old_field->modifiers;
field->reg_offset = reg_size;
reg_size += field->type->reg_size;
list_add_tail(type->e.elements, &field->entry);