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vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction.
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committed by
Alexandre Julliard
parent
cb9b10bf4d
commit
e1c774bfeb
Notes:
Alexandre Julliard
2024-05-14 23:00:18 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/863
@@ -139,7 +139,7 @@ void main(uint id : SV_GroupIndex)
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}
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[test]
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todo dispatch 4 1 1
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dispatch 4 1 1
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probe uav 1 (0) rui (23)
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probe uav 1 (1) rui (23)
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probe uav 1 (2) rui (23)
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