vkd3d-shader/spirv: Implement the WAVE_READ_LANE_FIRST instruction.

This commit is contained in:
Conor McCarthy
2024-04-23 23:36:42 +10:00
committed by Alexandre Julliard
parent cb9b10bf4d
commit e1c774bfeb
Notes: Alexandre Julliard 2024-05-14 23:00:18 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/863
3 changed files with 30 additions and 3 deletions

View File

@@ -139,7 +139,7 @@ void main(uint id : SV_GroupIndex)
}
[test]
todo dispatch 4 1 1
dispatch 4 1 1
probe uav 1 (0) rui (23)
probe uav 1 (1) rui (23)
probe uav 1 (2) rui (23)