mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
This commit is contained in:
parent
3161f346b6
commit
e19e428ed0
@ -460,11 +460,15 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_Map(ID3D12Resource *iface, UINT
|
||||
TRACE("iface %p, sub_resource %u, read_range %p, data %p.\n",
|
||||
iface, sub_resource, read_range, data);
|
||||
|
||||
FIXME("Ignoring read range %p.\n", read_range);
|
||||
|
||||
device = resource->device;
|
||||
vk_procs = &device->vk_procs;
|
||||
|
||||
if (!is_cpu_accessible_heap(&resource->heap_properties))
|
||||
{
|
||||
WARN("Resource is not CPU accessible.\n");
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER)
|
||||
{
|
||||
/* Textures seem to be mappable only on UMA adapters. */
|
||||
@ -478,6 +482,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_resource_Map(ID3D12Resource *iface, UINT
|
||||
return E_NOTIMPL;
|
||||
}
|
||||
|
||||
FIXME("Ignoring read range %p.\n", read_range);
|
||||
|
||||
if (!resource->map_count)
|
||||
{
|
||||
if ((vr = VK_CALL(vkMapMemory(device->vk_device, resource->vk_memory,
|
||||
@ -692,6 +698,8 @@ static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, st
|
||||
resource->map_count = 0;
|
||||
resource->map_data = NULL;
|
||||
|
||||
resource->heap_properties = *heap_properties;
|
||||
|
||||
resource->device = device;
|
||||
ID3D12Device_AddRef(&device->ID3D12Device_iface);
|
||||
|
||||
@ -740,6 +748,8 @@ HRESULT vkd3d_create_image_resource(ID3D12Device *device, const D3D12_RESOURCE_D
|
||||
object->external = true;
|
||||
object->map_count = 0;
|
||||
object->map_data = NULL;
|
||||
memset(&object->heap_properties, 0, sizeof(object->heap_properties));
|
||||
object->heap_properties.Type = D3D12_HEAP_TYPE_DEFAULT;
|
||||
object->device = d3d12_device;
|
||||
ID3D12Device_AddRef(&d3d12_device->ID3D12Device_iface);
|
||||
|
||||
|
@ -133,6 +133,8 @@ struct d3d12_resource
|
||||
unsigned int map_count;
|
||||
void *map_data;
|
||||
|
||||
D3D12_HEAP_PROPERTIES heap_properties;
|
||||
|
||||
struct d3d12_device *device;
|
||||
};
|
||||
|
||||
@ -368,6 +370,18 @@ bool check_feature_level_support(D3D_FEATURE_LEVEL feature_level) DECLSPEC_HIDDE
|
||||
bool is_valid_resource_state(D3D12_RESOURCE_STATES state) DECLSPEC_HIDDEN;
|
||||
bool is_write_resource_state(D3D12_RESOURCE_STATES state) DECLSPEC_HIDDEN;
|
||||
|
||||
static inline bool is_cpu_accessible_heap(const struct D3D12_HEAP_PROPERTIES *properties)
|
||||
{
|
||||
if (properties->Type == D3D12_HEAP_TYPE_DEFAULT)
|
||||
return false;
|
||||
if (properties->Type == D3D12_HEAP_TYPE_CUSTOM)
|
||||
{
|
||||
return properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE
|
||||
|| properties->CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_WRITE_BACK;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
HRESULT return_interface(IUnknown *iface, REFIID iface_riid,
|
||||
REFIID requested_riid, void **object) DECLSPEC_HIDDEN;
|
||||
|
||||
|
@ -2716,7 +2716,7 @@ static void test_map_resource(void)
|
||||
|
||||
/* Resources on a DEFAULT heap cannot be mapped. */
|
||||
hr = ID3D12Resource_Map(resource, 0, NULL, &data);
|
||||
todo(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
|
||||
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
|
||||
|
||||
ID3D12Resource_Release(resource);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user