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vkd3d: Implement private data for query heaps.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2630,6 +2630,8 @@ static ULONG STDMETHODCALLTYPE d3d12_query_heap_Release(ID3D12QueryHeap *iface)
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struct d3d12_device *device = heap->device;
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struct d3d12_device *device = heap->device;
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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vkd3d_private_store_destroy(&heap->private_store);
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VK_CALL(vkDestroyQueryPool(device->vk_device, heap->vk_query_pool, NULL));
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VK_CALL(vkDestroyQueryPool(device->vk_device, heap->vk_query_pool, NULL));
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vkd3d_free(heap);
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vkd3d_free(heap);
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@ -2643,25 +2645,31 @@ static ULONG STDMETHODCALLTYPE d3d12_query_heap_Release(ID3D12QueryHeap *iface)
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_GetPrivateData(ID3D12QueryHeap *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_GetPrivateData(ID3D12QueryHeap *iface,
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REFGUID guid, UINT *data_size, void *data)
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REFGUID guid, UINT *data_size, void *data)
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{
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_query_heap *heap = impl_from_ID3D12QueryHeap(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_get_private_data(&heap->private_store, guid, data_size, data);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetPrivateData(ID3D12QueryHeap *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetPrivateData(ID3D12QueryHeap *iface,
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REFGUID guid, UINT data_size, const void *data)
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REFGUID guid, UINT data_size, const void *data)
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{
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data);
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struct d3d12_query_heap *heap = impl_from_ID3D12QueryHeap(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
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return vkd3d_set_private_data(&heap->private_store, guid, data_size, data);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetPrivateDataInterface(ID3D12QueryHeap *iface,
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetPrivateDataInterface(ID3D12QueryHeap *iface,
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REFGUID guid, const IUnknown *data)
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REFGUID guid, const IUnknown *data)
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{
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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struct d3d12_query_heap *heap = impl_from_ID3D12QueryHeap(iface);
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return E_NOTIMPL;
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TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
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return vkd3d_set_private_data_interface(&heap->private_store, guid, data);
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}
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}
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetName(ID3D12QueryHeap *iface, const WCHAR *name)
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static HRESULT STDMETHODCALLTYPE d3d12_query_heap_SetName(ID3D12QueryHeap *iface, const WCHAR *name)
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@ -2774,6 +2782,8 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H
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return hresult_from_vk_result(vr);
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return hresult_from_vk_result(vr);
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}
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}
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vkd3d_private_store_init(&object->private_store);
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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TRACE("Created query heap %p.\n", object);
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TRACE("Created query heap %p.\n", object);
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@ -467,6 +467,8 @@ struct d3d12_query_heap
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struct d3d12_device *device;
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struct d3d12_device *device;
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struct vkd3d_private_store private_store;
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uint64_t availability_mask[];
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uint64_t availability_mask[];
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};
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};
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@ -2562,6 +2562,7 @@ static void test_private_data(void)
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D3D12_COMMAND_SIGNATURE_DESC command_signature_desc;
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D3D12_COMMAND_SIGNATURE_DESC command_signature_desc;
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D3D12_DESCRIPTOR_HEAP_DESC descriptor_heap_desc;
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D3D12_DESCRIPTOR_HEAP_DESC descriptor_heap_desc;
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D3D12_INDIRECT_ARGUMENT_DESC argument_desc;
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D3D12_INDIRECT_ARGUMENT_DESC argument_desc;
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D3D12_QUERY_HEAP_DESC query_heap_desc;
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D3D12_COMMAND_QUEUE_DESC queue_desc;
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D3D12_COMMAND_QUEUE_DESC queue_desc;
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ID3D12RootSignature *root_signature;
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ID3D12RootSignature *root_signature;
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ULONG refcount, expected_refcount;
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ULONG refcount, expected_refcount;
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@ -2592,6 +2593,7 @@ static void test_private_data(void)
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&IID_ID3D12Fence,
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&IID_ID3D12Fence,
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&IID_ID3D12Heap,
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&IID_ID3D12Heap,
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&IID_ID3D12PipelineState,
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&IID_ID3D12PipelineState,
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&IID_ID3D12QueryHeap,
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&IID_ID3D12Resource,
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&IID_ID3D12Resource,
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&IID_ID3D12RootSignature,
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&IID_ID3D12RootSignature,
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};
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};
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@ -2687,6 +2689,16 @@ static void test_private_data(void)
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root_signature, DXGI_FORMAT_R8G8B8A8_UNORM, NULL, NULL, NULL);
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root_signature, DXGI_FORMAT_R8G8B8A8_UNORM, NULL, NULL, NULL);
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ID3D12RootSignature_Release(root_signature);
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ID3D12RootSignature_Release(root_signature);
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}
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}
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else if (IsEqualGUID(tests[i], &IID_ID3D12QueryHeap))
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{
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vkd3d_test_set_context("query heap");
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query_heap_desc.Type = D3D12_QUERY_HEAP_TYPE_OCCLUSION;
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query_heap_desc.Count = 8;
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query_heap_desc.NodeMask = 0;
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hr = ID3D12Device_CreateQueryHeap(device, &query_heap_desc,
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&IID_ID3D12QueryHeap, (void **)&unknown);
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ok(hr == S_OK, "Failed to create query heap, hr %#x.\n", hr);
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}
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else if (IsEqualGUID(tests[i], &IID_ID3D12Resource))
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else if (IsEqualGUID(tests[i], &IID_ID3D12Resource))
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{
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{
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vkd3d_test_set_context("resource");
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vkd3d_test_set_context("resource");
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