vkd3d-shader: Parse a 'single' modifier.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
Nikolay Sivov
2024-02-25 02:51:58 +01:00
committed by Alexandre Julliard
parent cf7c05f431
commit e0ef45c0a3
Notes: Alexandre Julliard 2024-03-12 22:58:37 +01:00
Approved-by: Matteo Bruni (@Mystral)
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/701
3 changed files with 63 additions and 0 deletions

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@@ -374,6 +374,7 @@ struct hlsl_attribute
#define HLSL_STORAGE_CENTROID 0x00004000
#define HLSL_STORAGE_NOPERSPECTIVE 0x00008000
#define HLSL_STORAGE_LINEAR 0x00010000
#define HLSL_MODIFIER_SINGLE 0x00020000
#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_MODIFIER_VOLATILE | \
HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \